Archive for the ‘Installation’ Category

#WordsOfData: Creating With Tweets

The series #WordsOfData by Aleix Fernández generates serene and repetitive audiovisual structures that are something of an audiovisual mantra, using thousands of Twitter messages as raw material. Each piece is composed of thousands of tweets that come from the hashtags #escape, #music, #tears, #light, #death and #feel, one for each of the hashtags used.

#WordsOfData is a series of medium format pieces that, with the use of mapping projection techniques, focuses on the contrast between an overload of information and the void produced by new technologies.

Each message is represented with a geometric figure, a dot or a line generally, with properties related with the message itself, like its relevance in the social network.

“Shogyo Mujo”: A Traveling Art Installation Sculpture

“Shogyo Mujo” is a traveling art installation developed by BARTKRESA design & Josh Harker.

“In it’s original iteration it was destined for the Playa at the 2014 Burning Man Festival.

The 360 degree projected sculpture evolved to become the visual centerpiece of both the 2014 Adobe Max & 2015 Siggraph Conferences. In the future, we hope to showcase the art installation in museums around the world.”

Everbright: An Interactive Light Installation

Everbright, the toy for creativity & engagement by Hero Design.

Measures 46 inches high, 93 inches long, and 5 inches deep. 464 color dials, each capable of producing any color in the rainbow.

Embroidered Zoetrope

This project by Elliot Schultz encourages viewers to watch and engage with animation physically.

Discs were created with animated sequences embroidered onto their surface. They have been designed to be played on standard turntables and their shape and size is inherited from 10″ vinyl records. The animation is activated when a strobe light illuminates the discs in sync with the embroidered frames of animation.

Short Film & Video Installation: Parallel

Parallel is a video installation and a short film by Asavari Kumar that attempts to explore the multiple possible outcomes of the same situation at key points in an individual’s life. It aims to investigate the effect of these outcomes on the individual while exploring the structure of a linear but parallel narrative and the possibility of simultaneous existence of multiple realities.

Interactive Light Installation: VLES

Installation offers the viewer to feel the atmosphere of the mystical forest and meet its inhabitants, by moving the light beam through the panoramic visual surface. The installation was placed in the center of contemporary art M’Ars, within interactive exhibition LifeZone (Moscow, May-June 2015).

COCOON

Cocoon is a 360 degree by 220 degree spherical, immersive video installation directed & produced by Factory Fifteen.

Cocoon places the participants inside several shells of abstract and figurative architectural spaces, which slowly peel away. Cocoon believes architecture is not static, it is transitory, evolving, animated. Our city is our cocoon.

Cocoon was exhibited at the SAT Immersion Experience Symposium in Montreal in May 2015.

Mécaniques Discursives

An installation by Fred Penelle & Yannick Jacquet @ STRP Biennial 2015 / Eindhoven (NL).

“While the passage of time seems to accelerate every day, Fred Penelle and Yannick Jacquet offer a pause, a suspension, a breath. A strange mechanism stretches across the wall, populated with shadowy chimeras. They are mysterious and yet somehow familiar. Is this a laboratory experiment or the plan for a future network?”

Rob Clouth :: Islands of Glass

A laser installation directed by Polynoid.

Artists: Jan Bitzer, Sarah Eim, Tom Weber, Michael Heberlein, Ilija Brunck, William Tirloy.

Rob Clouth “Islands of Glass” • Taken from the “Clockwork Atom EP” on Leisure System.

Squarevolution // An Interactive Art Installation

Squarevolution – the story of a square that tries to break out of its two dimensional world to evolve into a three dimensional object.

Squarevolution is an interactive art installation that uses three picture frames, projection mapping and the human impulse of clicking a light switch to start the animated evolutionary development of a square.

The visual artwork was created by Lenny Grade and Christian Diekmann also known as grade die. Their work was completed by Sascha Jatho who composed a great audio track that combines rare old synthesizer sounds with the most recent software development in the field of music.

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